Thursday, December 31, 2020

Divine Twilight - Cawdor Gang Proxy

 Well, it's better late then never. 

Here for your viewing pleasure is my Cawdor Gang, I bought the minis from Mirliton. It's based out of Italy and they do some really good metal miniatures for sci-fi and fantasy. They also do some smaller 15mm scale sculpts if you are into that as well.

The Divine Twilight


When I ordered this back in March, while I was still riding off the Necromunda high after playing it at Toon Con, I was a bit nervous about getting anything shipped from Italy at the time, but with how long they actually took to show up. I figured 2 months on a boat was probably enough self isolation for the models.

The Divine Twilight, the religious gang is on the lips of thousands of hivers. Be it a whisper of members disappearing ("relocating" to spread the word of her coming) or devote followers let go abruptly after several years of service. All civilians have been in some way impacted by the organization or had known someone who is a follower. 

Preachers seek out weak spirited individuals among the hive, blessing them with words of faith. Reminding them that there is a way out of their poor, starving laboring lives, and it's through Him that they will find peace and tranquility. It is told that she will come again, appearing in visions of a majestic purple light in the dreams of those deemed worth of his visage. Once these misguided miscreants are recruited into the fold, they are privileged to come to ceremonies at the church after proving their worth. Followers are tasked with recruiting others to the church, where they worship, recite ancient text that time has forgotten, Each member striving to be more, desiring perfection in their work

Once a devotee has turned 19, they are now ready to take a pilgrimage out into the world, or the Sacred Mission. This holy rite of passage is how you get to see inside the Temples of Desire, where deprived screams of pleasure and pain echo throughout it's halls, fueling the imagination of the weak minded. On your pilgrimage, you will be moved off planet to ones that the High Chancellor would deem as having a "crisis of faith".

Sebastian & Mordecai


Sebastian and Mordecai have been on many missions together, despite a large number of them being on hostile planet. . Some of the other gang members often call them over achievers (which is saying a lot for a Cult of Slaanesh) as they are always sharing the same story, about how they were able to convert a Kroot. Qriaww, wasn't satisfied with the gene traits of one species, it desired more variety. A great hunger stirred in the great warrior, savaging fellow kroot and enemy a like, becoming a ravenous beast. Sebastian challenged the Kroot to a unarmed combat, and won. Sebastian promised that every enemy of the Divine Twilight were just as powerful as them, that combat would be exhilarating performance of art against those that were bred from the harshest environments. Qriaww would agree to follow the Divine Twilight as long as this was true.

Porter & Corvus


Corvus and Porter both are juves of the gang, joining the fight for a better life then hard honest work. Hoping to score big on a quick job.

Kalum & Klaudius


Kalum and Klaudius brothers that have been surviving on their own for years, the comfort of the gang life made it easier on their daily lives. Kalum was grievously wounded in battle, which forced him to wear a respirator. He hopes to acquire enough money to fix his wound with augmentations. Both believe in sharpening their own skills and one day commanding the gang themselves.

Cassius & Petro


Cassius and Petro, once enforcers that worked deep within the underhive, they now plan to secure supplies to the Divine Twilight from their connections within the force.

It might be fun to do a Kroot as one of their hangers on, but the size difference between the models would be pretty wild. So this is what I have as a list instead.

Sebastian - Leader - Krak Grenade, Fighting Knife, Sawn-off Shotgun - 195 Credits

Mordecai - Champion - Krak Grenade, Fighting Knife, Flamer - 300 Credits

Cassius - Ganger - Emperor's Wrath rounds, Polearm/Blunderbuss - 120 credits

Petro- Ganger - Frag Grenade, Photo-goggles, fighting knife, Reclaimed Autogun - 150 credits

Klaudius - Ganger - Stub gun  Dumdum Rounds, stub gun - 85 credits

Kalum - Ganger - Respirator, Sawn-off Shotgun - 75 credits

Porter - Juve - Reclaimed autopistol - 35 credits

Corvus - Juve - axe, Stub gun - 40 credits

Total 1000 credits

Next on the Hobby Desk

I will be going through my hobby resolutions for 2020, what has changed since the pandemic and what are my plans for 2021? Probably painting goals for now, till this pandemic thing cools down.



Friday, December 4, 2020

Minivember Challenge

November has come and gone. Somehow simultaneously moving at a snail's pace and also rocketing us quickly to the end of the year. I was able to get 20/30 of the miniatures done for #minivember. The one of the goals for this project was to finish off units for Warhammer 40k that originally were painted up just for Kill Team (ie groups of two instead whole units of 5). The primary goal was to get more of the Adeptus Mechanicus finished to be able to play painted robots for Crusade. I am pretty happy with the results, I'll probably finish off the rest throughout December, I do know that Rachel wants to pick up Warhammer Underworld Direchasm next weekend, so that might jump ahead in the painting queue.



I painted up the Wave Serpent with Blight Lances, not glued on so I can swap them out for something a bit less heavy. Ran out of basing, I'll finish them of once I resupply, then I can take pictures of the whole army.


Kastelon Robots and Cybernetica Datasmith from the Apocalypse box (still have another two Robots, two more Datasmiths and a Dominus from that box to paint up). The Kataphron Destroyers were from a lot, as well as Belisarius Cawl both assembled. The Destroyers were interesting to paint up, can't imagine Cawl with all his mechatendrils being much easier to get on the table. That said, Skitarii are fast becoming one of my favourite armies to paint up, great sculpts, and lots of options for magnetizing.


Kastelon Robot want hug from Datasmith!


One of the odd one out in this painting challenge, the Dewback Rider. I equipped him with a flame thrower (instead of a melee weapon or sniper rifle) as cavalry that can melt your face off is much cooler. Gotta get the Rebellion side started one of these days, I find my biggest hurdle with them is finding a colour scheme.




Used one of the Which elves? Witch Aelves! Right the copyrightable name for them, yes! I used this one as test to figured out what colours I'd like to make the WarCry Warband. Still working on a basing for them though.



 

The remaining 10 miniatures were a bit of a hodge-podge of models, the Daughters of Khaine to finish off the WarCry Warband. Truth be told, I am a bit nervous touching the Khinerai (the fragile looking winged witches), with the only contact point to the base being a slender tail, I figured one rough brush stroke and they would snap off their base. Jain Zar to lead the Howling Banshees, once again some creative block with how to tackle her base. I had a few one armed metal Dark Eldar Wyches, so one of them will be a corpse for the base. She is also pinned to a piece of ruins to add a bit of a dynamic posing to the older model. Out of print metal daemon prince that will be doing double duty as a Daemon Prince and Be'lakor for my Slaves to Darkness Army. Last but not least, Gutrot Spume, figured I could get a few more Leaders done for Age of Sigmar, as I usually start with troops and leave the Leaders for last. 


Next on the Hobby Desk

Will be working on the Daughters of Khaine Warband as it's getting close to done. Who knows what else I might get up to at this point.

Saturday, November 7, 2020

October Wrap Up

October has been a bit slower for games. but I did get a few things done for painting.

With it being October, I was going to do some zombies and skeletons for the season and run some type of Song of Blades and Heroes for my friends or family. With little interest, I didn't really pursue this idea for long. 


Instead I painted up some of the Slaad I had, the bigger one is a blue slaad inspired by this picture.


These Slaad are a range of challange ratings for D&D, from 5 to 9, making them a pretty good challenge for any seasoned adventuring party. 





One of the members on Hunters of the Warp facebook page posted on a WIP Wednesday his 3rd edition Dark Eldar models. This post made me a bit nostalgic of my first "army", I didn't really have much money when I started playing Warhammer. My buddy, Pilon, picked up the 3rd edition starter set that featured Dark Eldar and Space Marines in it. He would lend me the Kabalite Warriors in the box and I bought my own wyches to paint and play. Not the most competitive force, as with modern Eldar, you definitely need some fast transport vehicles to protect your modestly dressed masochistic elves.

Eventually, Pilon did give me the kabalite warriors, but I did sell them off awhile back. A few years ago I did start buying metal wyches to make a Dark Eldar Kill Team. 

Weapon loadouts have changed quite a bit since 3rd edition.

For these five I picked out what I felt looked cool, but this doesn't make much for Kill Team (or probably not 40k) as the Agonizer is for Hekatrix only. The Shredder isn't an option anymore, but could count as a Phantasm Grenade Launcher (again Hekatrix only). I guess that gives me options for loud outs.

I'd run these wyches as such:

Leader - Hekatrix - Agonizer, Splinter Pistol - 11pts

Specialist - Zealot - Shardnet and Impaler - 11pts

Non- specialists

Wych - pistol and hekatarii blade - 8pts (as the Shredder isn't an option)
Wych - pistol and hekatarii blade - 8pts
Wych Fighter - Razorflails - 11pts.

Total: 49pts

Hope to add some Kabalite Warriors that I picked up from Ebay, once they get here.


Money shot.

I have also finished up all the Necromunda barricades & objective marks that I bought with rules and some templates off eBay earlier this year.


As with last year, I will be doing Minivember, creating a list of 30 models to finished off by the end of November. Last year, I didn't quiet complete the challenge. These year's list has quiet a few Character models, which might slow me down a bit. I hope to complete some units that I painted last year, focusing on full scale Warhammer instead of Kill Team. 

New to this year though, is that I forced convinced Rachel to finish off some of her models. When she discovered just how many mouslings she has mostly finished or finished without a base, she wanted to get them done and minivember might give her the motivation to get it done. She also has her Warcry Sylvaneth and the expansion Scythe figures to complete a 7 player Scyche set. (which we have had talk of starting a Rise of Fenris campaign in the future)






My list is mostly Eldar, Skitarii for Crusade and Daughters of Khaine for Warcry.






I'll most likely post updates on my Instagram, and any finished models on here once I get them done.

Next on the Hobby Desk

Minivember updates, if you want to join in just pick out your own figures that have been haunting your hobby desk and get them done!







Monday, October 19, 2020

Season of the Wytch - WarCry Campaign Battle #3

     The forests of the Eightpoints are twisted and terrible things, and even you fear to tread beneath those branches. Yet there are places where nature once thrived, and the spirits of the land may persist there still. You follow the dim song of these spirits until you discover a clearing claimed by another warband. They cover the land in their filth, tormenting the weakened spirits further. Water the ground with the interlopers’ blood and you may energise your kin enough to see them aid you.

This was the first convergence for the Nature's Byrches called the Crimson Downpour. I was a bit antsy to get rolling, so we rolled off for all the normal stuff, only to half way through realize that convergence have their own terrain, and victory rules. Vanquish was the victory conditions, attackers trying to kill off all of the models in the hammer deployment. Where as, we used Assassinate, attackers trying to take out the enemy leader. Similar enough for me.

I decided to use my Slaves to Darkness warband for this game, as narratively it seemed to fit better. They won't be receiving experience at the end of the game, but Rachel's trees will be. Then when we switch, I'll get Rachel to make a Khorne themed warband for the Brass Gods? for their convergence, as they are trying to hunt down a follower of Khorne that had fled a battle. Giving me experience for that battle. Seems even enough to me. 

First turn, Rachel and I both bank our wild dice to use next turn. We rolled off to determine who would be attacker, Rachel won the roll off, picking to be the defender. I would need to force her to the edge of the board or kill her outright to win. The twist was Foreboding Location, which was fitting, all dice values were reduced by 1, making it impossible for us an ability higher then 5.

We both rolled 2 doubles and two singles for initiative, rolling off, Rachel took the first turn. Daonti takes off 4 damage from the crab arm with her long bow. Ove, the maurader beside the fence, runs through the crypt. Hoping to tie up Daonti in combat next turn. 

The board somewhere in the midst of turn one.

Halvdan Plax (Crab Arm) shows off the new damage tokens.

Scophulis (nurgly head Leader) and Lepus (downward sword) starting position

Otta was eager to get into the action, trying to take cover behind on of the crypts. Tossing a javalin at Thronrir, only about to deal 1 damage, from the reduction of the dice values from Foreboding Location. I guess Otta must have seen a ghost of his ancestor. Thronrir the Hunter didn't take his eyes off the marauder horseman, sticking the horse with an arrow, taking 4 damage off him.


Scophulis "runs" as far as he can go, for a heavily armored nurgle chaos warrior that only walks at 4 inches, he moves 8" towards the dryads. The leader on the card has two weapons instead of a shield, so it's a bit deceiving when the model can deal out 5 hits but has a toughness of 5 instead of 6 like the regular shielded Warriors.

Spyrath clashing with Scopulis, wounding him for 1 damage.

Got into the game and didn't take any pictures of turn 2, not a whole lot that happened besides the Slaves to Darkness advancing into the middle of the battlefield. Loralith walked the spirit path, tunneling underground and popped up in front of Scopulis beside Spyrath. From the previous battle, Loralith found Serpent Venom to coat her claws with, striking the leader with poisonous scrapes, leaving deep gashes in the chaos warrior's black armor. Lepus was stuck with a couple of arrows, as well as Ove who ran down the middle.

Once turn 2 was finished, turn 3 our reinforcements arrived, Rachel's on my side of the board, and mine on the opposite side. Close to her leader.

Maudelith Bloomwych and Sventa form Rachel's Dagger deployment.

Three Mauraders, Guthroth, Jorg fell hand and Styr flank the Sylvaneth from behind.



Islalith protects Daonti, blocking off Halvdan from attacking her, letting Daonti aim into unsuspecting Chaos Warriors. Thronrir the Hunter loosens two arrows into Ove, piecing the Marauder's gut, slaying the dark god worshiper. Halvdan would slay the tree revenant with an onslaught.



Otta engages Daonti (Leader), trampling her for minimal damage before fighting. Hoping to keep her in combat so she won't be able to shoot her powerful twice next round. Meanwhile, Flytt locks up Ove and Slothi (the second marauder by the fence) to prevent their Leader from taking more damage. 



Slothi's skeleton jumps out of his skin as Flyt shrieks, forcing him to become immobile, but still can attack


Scopulis is out numbered by the Spite Revanants, Dvon and Loralith, both able to chip off health from the Leader. Lepus waddles slowly up to the fight, still out of reach to help his commander out.

"Don't start the fighting without me!"

"Psych!"

Lepus climbs the fence, barely able to make it into combat with Thronrir the Hunter. Barely cutting into the bark of his arm. Doanti disenaged from Otta, seeking strength in numbers. At this point the Sylvaneth Leader envokes the Envoy of the Everqueen ability, giving all Sylvaneth within 6" +2 toughness and +2 Strength, making it much harder to damage their Leader.

You can't keep a good horseman down, Otta crashes into Daonti.

Scopulis takes out Dvon, Loralith, Spyrath (not pictured) his putrid blood pooling on the snowy wastes as he falls over the fence.

Slothi is assailed from behind by Sventa, Halvdan watching on.

In the middle of the fenced off area, there is an exchange of blood. Daonti, who disengaged from Otta and hopped over the fence, shoots at Lepus, a serated arrow punching through his bulky tower shield and into his chest dealing 7 damage to the Chaos Warrior. Enraged by his feeling death's cold hands around his throat. Lepus' rusty bastard sword cleaves off Thronrir's paldron like shoulder bark for 10 damage. Thronrir, trapped between a Chaos Warrior and a marauder (which must have went early but didn't do enough damage to be written in the notes.) unleashes his bark-knuckles on Lepus punching him twice for one damage.


Just as Scopulis manages to scale the fence, an arrow from Daonti catches the Leader in head, dropping him onto the ground.





Thronrir protects Doanti from charging marauders, he also punches a horse, which I assumed looked like this....


Halvdan Plax moves in on Daonti, but only able to inflicted 2 damage on the Leader.

Jorg and Styr slash strips of bark of Thronrir, but not enough to kill the mighty tree warrior.


After slaying Slothi, Sventa faces Guthroth between the fence.

Lepus piles into the carnage, but Thronrir still stands.


Recovered from the punch to the face, Otta's horse tries to finish off Daonti. Rachel wouldn't tell me her remaining wounds but I think it was getting pretty close to zero, but not close enough!

Victory for Rachel's Nature's Byrches!

Scopulis' corpse festered on the ground, his body food for the young spirits he had tormented. As with all nurgle's followers, death becomes life, an inescapable cycle that is law even in the Everpoint. The spirits sing in loud rejoice as they fly about the Sylvaneth liberators. Daonti smiled, knowing this would only be the beginning of her crusade to rid the Everpoint of corruption.

What a game that was! Rachel had killed my leader, and 1/3 of my warband  as well as won the match. With her 3 previous Glory Points, she had enough for a dominion, gaining her an extra 50 points to add to her warband next game. No one was slain in the aftermath step, needing a 2 on 2d6. Rachel rolled low on the Artifact table, giving her nothing, but the Serpent Venom retained it's power.

Next on the Hobby Desk!

I have another Crusade battle against Pilon to write up, as well as the backstory for the "Divine Twilight" Cawdor gangers. The Barracades are mostly done, just need to work on the objective markers to finish it all off.