Sunday, September 13, 2020

Crusade Battle #4 Dormant Powers

 After proper medical attention to most of the sister, it seems that the Hospitallers are something close to miracle workers when it comes to bringing their patients back from the dead. Canoness Praxima was restless throughout the whole ordeal, if they didn't stop the repairs on the webway, the Khar Sorvi could spread their heresy to any corner of the universe. They might even join the Craftworlds against their fight against the Imperium of Man! The notion made Pramixa's gut wrench in opposite directions. This was getting out of hand!

Another crusade battle against Pilon, this time at my place on Sunday. We continued with 35 PL, as I got a bit distracted with my painting. While Rachel went to visit her folks in Fort Saskatchewan, she traded off some of her Sylvaneth (just the extras, she does plan to play WarCry, and hopefully Age of Sigmar in the future still) to a nice guy in Cold Lake that was kind enough to meet her in Lloydminster as she was driving through.

Skitarii reinforcements

But I thought RACHEL was selling her stuff? But that looks like Ad-mech for Jon, I hear you say ALTOGETHER. *waits for garbled crowd to repeat what he just typed* That's correct, I have exchanged Rachel's toys for my own, this is the level of my plastic addiction! I bought Rachel Between Two Cities of Mad King Ludwig as partial payment for the Skitarii she picked up for me.

With the Kataphron Destroyers as troop choices, I can now field them as a Battlion Detachment along with my two 5 robot squads of Ranger and Vanguards, this would also mean Belasarius Cawl would be the HQ or the Tech-Priest Dominus that I have yet to assemble. 

Anyways.... We have a battle on our hand.

Stoic Partisan - Patrol Detachment

No Force Org Slot
Repentia Superior Thessa - 2PL

HQ
Canoness Praxima - 3PL

Troops
Battle Sisters Squad Alwyn - 7PL

Elite
Acro-Flaghellants -2PL
Sisters Repentia - 6PL
Dialogus - 2PL

Fast Attack
Seraphim Squad - 4PL

Heavy Support
Penitent Engine Father Henry - 3PL

Stoic Partisans Ad-Mech - Patrol Detachment

HQ
Tech- Priest Manipulus Advectius Volo - 4PL

Troops
Skitarii Rangers FR-702  5PL

Total: 38PL



Khar Sorvi Patrol Detachment

HQ
High Stormwarden Oktai Thunderlord - 5PL

Troops
Scout Squad  Longsword -4PL

Fast Attack
Assualt Squad Stargaze - 12PL

Heavy Support
Centurion Devestator Squad Starheart - 14PL
Eradicator Squad Firestorm -5PL

Total: 40PL

Well, we were both planning to run 35, but Battlescribe had updated the night before and change some of the PL, also there seems to be discrepancies between the PC version and the mobile version. Might just stick with the codexes next time.

We played The Ritual, Pilon was the defender, he can score 10 pts for preforming an action on the Ritual Site, we could both score 10 for objectives if we controlled two or more and/or controller more then the opponent.

I was looking through the rules, and I swear I saw that they changed objectives to tagging them and walking away, only changing hands once an opponent was within engagement range, but I can't see the rule in the book at all. Am I crazy?


Deployment first turn

 I wasn't able to get first turn which REALLY would have been nice. I had to check to see if seize initiative was still in the rules, but I am pretty sure it was taken out for 9th.



Stargaze's Assault Squad fly through the air, leaving a charcoal cloud from their jump packs behind them, landing only a few meters away from the Sister's first line of defense. Arco-Flaghallents seething with uncontrollable drug induced rage at the sight of the nearest enemies. The squad is ripped into with several shots from bolt pistol fire. Only one manages to stay on it's feet.

Centurions trudge up the middle of the battlefield, firing a steady stream of bullets.



The Repentia Sisters are caught off guard, Thessa was barely able to scream at them to fight with the Emperor's fury before they are torn to pieces. Thessa neural whip coils around a marine's arm sheering them from the bulky warrior's body, a weaker foe would crumble to the ground at the psycho-conductive whips mental embrace.


Sister Mylantra and her Seraphims descend onto the ruins, volleys of molten slang spray onto the Eradicator Squad. Two of the three instantly turn into blobs of super-heated sludge, splattering onto the battleground.

Pilon informs me that he didn't notice that the Eradicator Squad can fire TWICE if they are shooting at one a single target, these new models are nasty!

Stargaze cleaning up the remaining Repentia


Centurion Devastator Squad unflinchingly advances, pounding the Sisters with Grav-cannon and missiles, highly accurate at close range.


High Stormwarden Oktai Thunderlord stands before the shattered webway, communing with the wraithbone, only to be interrupted by the unexpected arrival of the Seraphim.


Unstoppable, Stargaze leads his squad over to the skitarii rangers who were securing an objective on the lower section of the map, taking a few casualties to bolt pistol fire before charging in.

I really feel like there wasn't much action on my side of things, as even before my turn half my force was wiped out, did you see Father Henry? No? That's because he died so quickly! No upgraded flaming for him!

Already, Mylanthra wants to flee the fight.


This time, there isn't a climatic battle in the middle of battlefield


Dialogus had to save the remaining Skitarii from being scrap metal!

Alpha strike was a big factor in this game, before my turn, Repentia, Superior and the Penitent Engine were destroyed. The Skitarii Rangers aren't able to do a whole lot of damage with such a small squad, they also don't want to move if they are hoping to fire their Transuranic Arquebus. Could have deployed a bit further back too. Next time I guess.

For winning, Pilon choose to give his Librarian, Psychic Might, adding an additional Psychic power he can cast in the psychic phase.

Next on the Hobby Desk

More crusade! played another game with Pilon today, hopefully this write up won't take as long.




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